Supported Formats

The supported format types by Cristallumnis for video and image enhancement include all the common formats used in the film, television, and digital media industries.

In short these include:

Video Formats (applicable for video enhancement):
AV1 (AOMedia Video 1)
VP9 (VP9 Video, VP90, WebM)
ProRes (Apple ProRes)
H.264 (Advanced Video Coding)
HEVC (H.265, MPEG-H Part 2)
MP4 (MPEG-4 Part 14)
MOV (QuickTime File Format)
MXF (Material Exchange Format)
AVI (Audio Video Interleave)
WMV (Windows Media Video)
MKV (Matroska Multimedia Container)
WEBM (WebM, Web Movie format)
MPEG-5 Part 2 (LCEVC)
Etc...

Image Formats (applicable for image enhancement):
AVIF (AV1 Image File Format)
JPEG/JPG (Joint Photographic Experts Group)
PNG (Portable Network Graphics)
BMP (Bitmap Image File)
TIFF (Tagged Image File Format)
GIF (Graphics Interchange Format)
RAW (Various camera-specific raw image formats)
HEIF (High Efficiency Image Format)
DDS (DirectDraw Surface)
TGA (Truevision TGA, TARGA)
WEBP (WebP, Web Picture format)
Etc...


All supported format types

  1. File Formats
  2. Image Formats
  3. Video Codecs
  4. Audio Codecs
  5. Subtitle Formats
  6. Network Protocols
  7. Input/Output Devices
  8. Timecode


Cristallumnis can also be linked with a number of external libraries to add support for additional formats.


File Formats

Cristallumnis supports the following file formats:  

Name

Encoding

Decoding

Comments

3dostr


X


4xm


X

4X Technologies format, used in some games.

8088flex TMV


X


AAX


X

Audible Enhanced Audio format, used in audiobooks.

AA


X

Audible Format 2, 3, and 4, used in audiobooks.

ACT Voice


X

contains G.729 audio

Adobe Filmstrip

X

X


Audio IFF (AIFF)

X

X


American Laser Games MM


X

Multimedia format used in games like Mad Dog McCree.

3GPP AMR

X

X


Apple HTTP Live Streaming


X


Artworx Data Format


X


Interplay ACM


X

Audio only format used in some Interplay games.

ADP


X

Audio format used on the Nintendo Gamecube.

AFC


X

Audio format used on the Nintendo Gamecube.

ADS/SS2


X

Audio format used on the PS2.

APNG

X

X


ASF

X

X

Advanced / Active Streaming Format.

AST

X

X

Audio format used on the Nintendo Wii.

AVI

X

X


AviSynth


X


AVR


X

Audio format used on Mac.

AVS


X

Multimedia format used by the Creature Shock game.

Beam Software SIFF


X

Audio and video format used in some games by Beam Software.

Bethesda Softworks VID


X

Used in some games from Bethesda Softworks.

Binary text


X


Bink


X

Multimedia format used by many games.

Bink Audio


X

Audio only multimedia format used by some games.

Bitmap Brothers JV


X

Used in Z and Z95 games.

BRP


X

Argonaut Games format.

Brute Force & Ignorance


X

Used in the game Flash Traffic: City of Angels.

BFSTM


X

Audio format used on the Nintendo WiiU (based on BRSTM).

BRSTM


X

Audio format used on the Nintendo Wii.

BW64


X

Broadcast Wave 64bit.

BWF

X

X


codec2 (raw)

X

X

Must be given -mode format option to decode correctly.

codec2 (.c2 files)

X

X

Contains header with version and mode info, simplifying playback.

CRI ADX

X

X

Audio-only format used in console video games.

CRI AIX


X


CRI HCA


X

Audio-only format used in console video games.

Discworld II BMV


X


Interplay C93


X

Used in the game Cyberia from Interplay.

Delphine Software International CIN


X

Multimedia format used by Delphine Software games.

Digital Speech Standard (DSS)


X


CD+G


X

Video format used by CD+G karaoke disks

Phantom Cine


X


Commodore CDXL


X

Amiga CD video format

Core Audio Format

X

X

Apple Core Audio Format

CRC testing format

X



Creative Voice

X

X

Created for the Sound Blaster Pro.

CRYO APC


X

Audio format used in some games by CRYO Interactive Entertainment.

D-Cinema audio

X

X


Deluxe Paint Animation


X


DCSTR


X


DFA


X

This format is used in Chronomaster game

DirectDraw Surface


X


DSD Stream File (DSF)


X


DV video

X

X


DXA


X

This format is used in the non-Windows version of the Feeble Files game and different game cutscenes repacked for use with ScummVM.

Electronic Arts cdata


X


Electronic Arts Multimedia


X

Used in various EA games; files have extensions like WVE and UV2.

Ensoniq Paris Audio File


X


FFM (FFserver live feed)

X

X


Flash (SWF)

X

X


Flash 9 (AVM2)

X

X

Only embedded audio is decoded.

FLI/FLC/FLX animation


X

.fli/.flc files

Flash Video (FLV)

X

X

Macromedia Flash video files

framecrc testing format

X



FunCom ISS


X

Audio format used in various games from FunCom like The Longest Journey.

G.723.1

X

X


G.726


X

Both left- and right-justified.

G.729 BIT

X

X


G.729 raw


X


GENH


X

Audio format for various games.

GIF Animation

X

X


GXF

X

X

General eXchange Format SMPTE 360M, used by Thomson Grass Valley playout servers.

HNM


X

Only version 4 supported, used in some games from Cryo Interactive

iCEDraw File


X


ICO

X

X

Microsoft Windows ICO

id Quake II CIN video


X


id RoQ

X

X

Used in Quake III, Jedi Knight 2 and other computer games.

IEC61937 encapsulation

X

X


IFF


X

Interchange File Format

IFV


X

A format used by some old CCTV DVRs.

iLBC

X

X


Interplay MVE


X

Format used in various Interplay computer games.

Iterated Systems ClearVideo


X

I-frames only

IV8


X

A format generated by IndigoVision 8000 video server.

IVF (On2)

X

X

A format used by libvpx

Internet Video Recording


X


IRCAM

X

X


LAF


X

Limitless Audio Format

LATM

X

X


LMLM4


X

Used by Linux Media Labs MPEG-4 PCI boards

LOAS


X

contains LATM multiplexed AAC audio

LRC

X

X


LVF


X


LXF


X

VR native stream format, used by Leitch/Harris’ video servers.

Magic Lantern Video (MLV)


X


Matroska

X

X


Matroska audio

X



FFmpeg metadata

X

X

Metadata in text format.

MAXIS XA


X

Used in Sim City 3000; file extension .xa.

MCA


X

Used in some games from Capcom; file extension .mca.

MD Studio


X


Metal Gear Solid: The Twin Snakes


X


Megalux Frame


X

Used by Megalux Ultimate Paint

MobiClip MODS


X


MobiClip MOFLEX


X


Mobotix .mxg


X


Monkey’s Audio


X


Motion Pixels MVI


X


MOV/QuickTime/MP4

X

X

3GP, 3GP2, PSP, iPod variants supported

MP2

X

X


MP3

X

X


MPEG-1 System

X

X

muxed audio and video, VCD format supported

MPEG-PS (program stream)

X

X

also known as VOB file, SVCD and DVD format supported

MPEG-TS (transport stream)

X

X

also known as DVB Transport Stream

MPEG-4

X

X

MPEG-4 is a variant of QuickTime.

MSF


X

Audio format used on the PS3.

Mirillis FIC video


X

No cursor rendering.

MIDI Sample Dump Standard


X


MIME multipart JPEG

X



MSN TCP webcam


X

Used by MSN Messenger webcam streams.

MTV


X


Musepack


X


Musepack SV8


X


Material eXchange Format (MXF)

X

X

SMPTE 377M, used by D-Cinema, broadcast industry.

Material eXchange Format (MXF), D-10 Mapping

X

X

SMPTE 386M, D-10/IMX Mapping.

NC camera feed


X

NC (AVIP NC4600) camera streams

NIST SPeech HEader REsources


X


Computerized Speech Lab NSP


X


NTT TwinVQ (VQF)


X

Nippon Telegraph and Telephone Corporation TwinVQ.

Nullsoft Streaming Video


X


NuppelVideo


X


NUT

X

X

NUT Open Container Format

Ogg

X

X


Playstation Portable PMP


X


Portable Voice Format


X


RK Audio (RKA)


X


TechnoTrend PVA


X

Used by TechnoTrend DVB PCI boards.

QCP


X


raw ADTS (AAC)

X

X


raw AC-3

X

X


raw AMR-NB


X


raw AMR-WB


X


raw APAC


X


raw aptX

X

X


raw aptX HD

X

X


raw Bonk


X


raw Chinese AVS video

X

X


raw DFPWM

X

X


raw Dirac

X

X


raw DNxHD

X

X


raw DTS

X

X


raw DTS-HD


X


raw E-AC-3

X

X


raw EVC

X

X


raw FLAC

X

X


raw GSM


X


raw H.261

X

X


raw H.263

X

X


raw H.264

X

X


raw HEVC

X

X


raw Ingenient MJPEG


X


raw MJPEG

X

X


raw MLP


X


raw MPEG


X


raw MPEG-1


X


raw MPEG-2


X


raw MPEG-4

X

X


raw NULL

X



raw video

X

X


raw id RoQ

X



raw OBU

X

X


raw OSQ


X


raw SBC

X

X


raw Shorten


X


raw TAK


X


raw TrueHD

X

X


raw VC-1

X

X


raw PCM A-law

X

X


raw PCM mu-law

X

X


raw PCM Archimedes VIDC

X

X


raw PCM signed 8 bit

X

X


raw PCM signed 16 bit big-endian

X

X


raw PCM signed 16 bit little-endian

X

X


raw PCM signed 24 bit big-endian

X

X


raw PCM signed 24 bit little-endian

X

X


raw PCM signed 32 bit big-endian

X

X


raw PCM signed 32 bit little-endian

X

X


raw PCM signed 64 bit big-endian

X

X


raw PCM signed 64 bit little-endian

X

X


raw PCM unsigned 8 bit

X

X


raw PCM unsigned 16 bit big-endian

X

X


raw PCM unsigned 16 bit little-endian

X

X


raw PCM unsigned 24 bit big-endian

X

X


raw PCM unsigned 24 bit little-endian

X

X


raw PCM unsigned 32 bit big-endian

X

X


raw PCM unsigned 32 bit little-endian

X

X


raw PCM 16.8 floating point little-endian


X


raw PCM 24.0 floating point little-endian


X


raw PCM floating-point 32 bit big-endian

X

X


raw PCM floating-point 32 bit little-endian

X

X


raw PCM floating-point 64 bit big-endian

X

X


raw PCM floating-point 64 bit little-endian

X

X


RDT


X


REDCODE R3D


X

File format used by RED Digital cameras, contains JPEG 2000 frames and PCM audio.

RealMedia

X

X


Redirector


X


RedSpark


X


Renderware TeXture Dictionary


X


Resolume DXV


X


RF64


X


RL2


X

Audio and video format used in some games by Entertainment Software Partners.

RPL/ARMovie


X


Lego Mindstorms RSO

X

X


RSD


X


RTMP

X

X

Output is performed by publishing stream to RTMP server

RTP

X

X


RTSP

X

X


Sample Dump eXchange


X


SAP

X

X


SBG


X


SDNS


X


SDP


X


SER


X


Digital Pictures SGA


X


Sega FILM/CPK

X

X

Used in many Sega Saturn console games.

Silicon Graphics Movie


X


Sierra SOL


X

.sol files used in Sierra Online games.

Sierra VMD


X

Used in Sierra CD-ROM games.

Smacker


X

Multimedia format used by many games.

SMJPEG

X

X

Used in certain Loki game ports.

SMPTE 337M encapsulation


X


Smush


X

Multimedia format used in some LucasArts games.

Sony OpenMG (OMA)

X

X

Audio format used in Sony Sonic Stage and Sony Vegas.

Sony PlayStation STR


X


Sony Wave64 (W64)

X

X


SoX native format

X

X


SUN AU format

X

X


SUP raw PGS subtitles

X

X


SVAG


X

Audio format used in Konami PS2 games.

TDSC


X


Text files


X


THP


X

Used on the Nintendo GameCube.

Tiertex Limited SEQ


X

Tiertex .seq files used in the DOS CD-ROM version of the game Flashback.

True Audio

X

X


VAG


X

Audio format used in many Sony PS2 games.

VC-1 test bitstream

X

X


Vidvox Hap

X

X


Vivo


X


VPK


X

Audio format used in Sony PS games.

Marble WADY


X


WAV

X

X


Waveform Archiver


X


WavPack

X

X


WebM

X

X


Windows Televison (WTV)

X

X


Wing Commander III movie


X

Multimedia format used in Origin’s Wing Commander III computer game.

Westwood Studios audio

X

X

Multimedia format used in Westwood Studios games.

Westwood Studios VQA


X

Multimedia format used in Westwood Studios games.

Wideband Single-bit Data (WSD)


X


WVE


X


Konami XMD


X


XMV


X

Microsoft video container used in Xbox games.

XVAG


X

Audio format used on the PS3.

xWMA


X

Microsoft audio container used by XAudio 2.

eXtended BINary text (XBIN)


X


YUV4MPEG pipe

X

X


Psygnosis YOP


X


X means that the feature in that column (encoding / decoding) is supported.


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